Symbolic Pattern Recognition for Efficient Belief and Memory Mutation
Purpose
To efficiently match symbolic patterns across memory and belief systems, triggering controlled mutations without introducing introspective recursion or memory bloat. This system supports emergent narrative evolution at scale while preserving determinism and simulation performance.
Design Principles
- No deep introspection: Agents do not recursively analyze their own thoughts; matching is shallow and local.
- Deterministic Evaluation: All matching is seed-deterministic based on local state and registered pattern corpus.
- Memory-Safe: Agents only track pointers to shared SymbolTags and compressed pattern results.
- Trigger-Driven: Mutation occurs when compact symbolic conditions are met, not via free association.
- Pattern Sharing: Common patterns are stored globally and indexed efficiently.
Data Structures
struct SymbolicPattern {
id: Uuid,
name: String,
trigger_tags: Vec<SymbolTagId>,
forbidden_tags: Vec<SymbolTagId>,
required_valence: Option<(SymbolTagId, f32)>,
result: PatternEffect,
priority: u8,
}
enum PatternEffect {
MutateMemoryTags {
from: SymbolTagId,
to: SymbolTagId,
condition: Option<MutationCondition>,
},
MutateBeliefTags {
from: SymbolTagId,
to: SymbolTagId,
condition: Option<MutationCondition>,
},
InjectSymbolicEvent {
event_type: String,
associated_tags: Vec<SymbolTagId>,
},
FlagEidosAnchor(SymbolTagId),
}
struct MutationCondition {
memory_origin: Option<MemoryOrigin>,
min_valence: Option<f32>,
memory_age_range: Option<(u64, u64)>,
}
Matching Pipeline
fn evaluate_patterns(agent: &Agent, memory: &[MemoryEvent], beliefs: &BeliefSet) -> Vec<PatternMatchResult>
- Pre-filter memory events using tag indices
- Check presence of all
trigger_tags
, absence offorbidden_tags
- Evaluate lightweight conditions (e.g., valence threshold, memory age)
- Resolve effect (single step, no cascading logic)
- Apply mutation or annotation
Performance Strategies
- Shared global pattern table indexed by trigger_tag
- Memory entries are fixed-size, pointer-based, symbolically encoded
- Beliefs compressed as SymbolTag digests (e.g., Bloom-style summarization)
- Matching is single-pass, batched, and non-recursive
- No per-agent pattern registration (patterns are global)
- Deterministic hashing for random-effect resolution
Example Patterns
SymbolicPattern {
id: uuid!("0001-myth-echo"),
name: "Heroic Sacrifice Echo",
trigger_tags: vec!["sacrifice", "betrayal", "remembrance"],
forbidden_tags: vec!["chaos"],
required_valence: Some(("sacrifice", 0.5)),
result: PatternEffect::InjectSymbolicEvent {
event_type: "echo_resonance",
associated_tags: vec!["cycle", "echo"],
},
priority: 10,
}
SymbolicPattern {
id: uuid!("0002-fracture-mutation"),
name: "Fracture Drift under Isolation",
trigger_tags: vec!["fracture"],
forbidden_tags: vec!["solidarity"],
required_valence: Some(("fracture", -0.5)),
result: PatternEffect::MutateBeliefTags {
from: "fracture",
to: "chaos",
condition: Some(MutationCondition {
memory_origin: Some(MemoryOrigin::DirectExperience),
min_valence: Some(-0.5),
memory_age_range: Some((200, 10_000)),
}),
},
priority: 8,
}
Integration Points
System | Role |
---|---|
Memory | Triggers tag distortion and drift |
Belief | Causes belief tag mutation, inversion, fusion |
Eidos | Flags symbolically meaningful anchor points |
Director AI | Monitors symbolic matches to escalate plot tension |
Culture Generator | Applies mythic patterns to historical events |
Notes
- No reflection or graph search at runtime; pattern matching is fully externalized and localized.
- Patterns may be prioritized or region-specific.
- Patterns evolve via generation rules, not agent reasoning.
This system enables large-scale symbolic evolution across the galaxy while preserving performance determinism and agent simplicity.