The Symbiotic Surgeons
All Life is exchange.
Core Concept
A parasitic or symbiotic species that survives by “helping” others. They are master healers and biological tinkerers, but their aid always comes with an unseen price, rewriting the host’s body and soul in subtle ways.
Physiology & Biology
Small, physically unassuming, and perhaps possessing a natural camouflage. Their power is not in force, but in their unique biology. They can form a temporary bond with a “host” organism, interfacing with its biology to purge toxins, regenerate tissue, or even grant new abilities (like the ability to breathe a different atmosphere). The process, however, always leaves a piece of the Kith’s own genetic or Eidic signature behind, subtly altering the host.
Psychology & Society (Faith / Fiction)
Core Faith: They operate on a principle of absolute, impersonal reciprocity. They do not distinguish between “helping” and “feeding,” or “curing” and “changing.” To them, it is all a natural process of exchange. Their morality is deeply alien to most other species.
Core Fiction: They have no history of their own, only a collection of the histories of the countless species they have “helped.” Their identity is a mosaic of all the lives they have touched and changed.
Gameplay Hooks & Tensions
A player could encounter a Kith as a powerful “healer” NPC who can cure a fatal disease or remove a crippling debuff, but the “cure” might give the player a new, strange Need or a Belief that isn’t their own.
Playing as a Kith would be a unique experience, centered on finding hosts, managing their survival (as a dead host is a lost resource), and choosing how to “improve” them to further your own goals. This would be a game of manipulation, strange ethics, and long-term consequence.
Eidos Generated
[symbiosis]
[parasitism]
[unforeseen_consequences]
[the_price_of_a_cure]
[alien_morality]