Geode-Tortoises
The lights of our ancestors guide our paths.
Core Concept
A non-humanoid, ancient species that explores the tension between life as a resource (Fact) and life as a sacred history (Faith). They challenge the player’s assumptions about intelligence, value, and time.
Physiology & Biology
Silicon-based, geology-eating lifeforms whose lifespan is measured in millennia. Their most notable feature is their crystalline shell, which is not inert but a living, growing lattice. Within this lattice live symbiotic, low-level psychic energy beings—the “Ancestral Lights”—which are the disembodied Eidos of their ancestors. Their “thoughts” are slow, geological, and communicated through resonant frequencies in their shells.
Psychology & Society (Faith / Fiction)
Core Faith: The shell is a sacred vessel. Their highest purpose is to live a long, stable life to grow a pure and complex crystal home for the ancestors they carry. Damaging a shell is the ultimate sacrilege.
Core Fiction: They tell no verbal stories. Their history is recorded in the flaws and growth patterns of their shells. A skilled Krystallos can “read” the life story of another by observing its crystalline structure.
Gameplay Hooks & Tensions
The Moral Choice as Loot: The Krystallos shells are an incredibly valuable resource. The named crafting material “Ancestor-Shell Shards” is a high-tier component for some of the best armor and psionic focusing tools in the game. This creates a direct, tangible conflict for the player: do you commit an act the Krystallos perceive as mass murder and desecration for a powerful gear upgrade, or do you learn to communicate with them, a slow and difficult process that yields unique, ancient Eidos instead of physical reward?
Their Subjective Interface: incredibly alien, based on seismic senses and resonant vibrations rather than sight or sound.
Eidos Generated
[deep_time]
[patience]
[sacrilege]
[symbiosis]
[non-humanoid_thought]
Design Notes
Overall Vibe Rating: 9/10
-
I feel this is an incredible distillation of philosophical questions into classic mechanics. It’s a nearly perfect idea.
-
-1 : Exceedingly short in terms of body copy; we need to flesh this out.
-
TODO: explore this through a story and flesh out copy at least +100 words