This Lore category provides a glimpse into the known multiverse of diverse Tapestries. Each Tapestry is a unique narrative environment, shaped by the interplay of Fact, Fiction, and Faith. The entries explore how these elements create distinct worlds, each with its own history, culture, and philosophical underpinnings.

  • Cinder - A violent, solipsistic dreamland; a single, city-planet necropolis, a neon-drenched ghost of a dead cyberpunk dystopia, resurrected and held in perpetual twilight within an infinite void.
  • Clockwork Warrens - A cathedral dedicated to the god of mathematics. Any living, breathing, chaotic being that finds its way within is not an inhabitant; it is a bug in the code, an anomaly to be corrected.
  • Fallow - The primordial lands. Life here is almost entirely survival-focused; death doesn’t play by the rules, Eidos is toxic, and impersonal threats erase identity. Escape, not creation, is the goal.
  • Gilded Cage - A totalitarian galaxy; order and stasis enforced by surveillance, taxation, and conformity. Incarnations of this world must balance safety, rebellion, and the cost of freedom.
  • Grand Masquerade - A world of narrative and performance, where the laws of physics are the laws of drama. The most convincing story is the only reality that matters.
  • Mire - A cosmic swamp where forgotten ideas, aborted timelines, and the narrative refuse of a thousand failed Tapestries have been dumped and left to decay.
  • Mosaic Accord - Pluralistic pockets of sub-reality. A grand Tapestry fractured into Domains ruled by competing philosophies. Reality shifts by region; players mediate, adapt, or reshape the world’s living debate.
  • Sun-Sheathed Vale - A world of radical harmony, where the laws of physics are shaped by the core Faith of its Guardian Eidolon, Anya. It is a place of selfless love and community, woven from her sacrifice.
  • Sylvan Concord - A primordial forest the size of a galaxy, where life, environment, and consciousness have dissolved into a single, vast intelligence.