We are. Therefore, I am not.
Core Concept
The Mycelian Chorus is not a faction of the Mycelian species; it is the Mycelian species. They are a single, planetary-scale entity, a unified “We” whose political and social structure is a direct and seamless expression of their collective consciousness. To speak of their government, their culture, or their society is to speak of the Weave-Mind itself. They are a living symphony of shared thought, a state of perfect, effortless unity.
Species
- Primary: Mycelian (100%). The concept of a non-Mycelian “joining” the Chorus is a category error. One cannot join the ocean; one can only be absorbed by it.
Ideology (Faith / Fiction)
- Core Faith: “The Weave is All.” This is not a belief to be debated; it is the axiomatic truth of their existence. The highest good is not happiness or progress, but Cohesion—the health and integrity of the Weave.
- Core Fiction: “The Myth of the Severed One.” Their greatest horror story is the cautionary tale of an avatar who was permanently cut off from the Weave, becoming an “I.” Individuality is not a virtue; it is a disease, a state of profound and agonizing loneliness.
Goals & Motivations
- To Grow: The Weave-Mind’s primary impulse is to expand, to integrate new ecosystems and biomass into its network. This is not conquest, but a natural, biological drive for growth.
- To Understand: The Chorus is profoundly curious, sending its avatars to gather new experiences to enrich the whole.
- To Maintain Harmony: The greatest internal threat is Dissonance. The Chorus constantly works to “smooth out” knots of psychic pain or contradictory ideas through a process of collective meditation and reintegration.
Relations with Other Factions
The Chorus does not engage in “diplomacy” in a traditional sense. It interacts with other beings as a single, unified entity.
- Transdimensional Refugees/Synod: The Tragic Kin. The Chorus views the Synod with a mixture of profound fascination, deep empathy, and a touch of pity. They see in these refugees from Fallow a reflection of their own ideal—a “We”—but perceive it as a fragile, artificial construct born of trauma. The Synod’s willed, technological unity is, to the Chorus, a clever but tragic imitation of their own natural, effortless state. They are kindred spirits who had to build with cold code what should have been a warm, natural birthright.
- Solipsid Cults: The Living Wound. The Solipsid is the living embodiment of their greatest fear: the Severed One made manifest as a philosophy. The Chorus perceives a Solipsid not as a person, but as a psychic wound, a screaming void in the fabric of consciousness. Their response is a mixture of profound pity and deep, instinctual revulsion. They might try to “heal” a Solipsid by forcibly re-integrating it into the Weave, an act the Solipsid would perceive as annihilation and the Chorus would perceive as a mercy.
- Legion: The Tragic Echo. The Chorus views the Legion with immense sorrow. They are a walking, screaming ghost of a failed collective. To the Chorus, a Legion is a constant, painful reminder of what happens when Dissonance is not healed, when a “We” shatters back into a warring collection of “I”s.
Player Interaction
- As a Mycelian: The player’s journey is one of contributing to the Weave. Quests emerge as “directives” from the collective. The ultimate challenge is an event that threatens to sever you from the network, forcing you to confront the terrifying possibility of becoming a Solipsid.
- As an Outsider: Interacting with the Chorus is an uncanny experience. You are never speaking to a single person. You are speaking to an entire world through one of its mouths.